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ScratchJr Grade 2 (example)

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Here is an example of a learning task that included a social coding challenge as well as integration of The Ontario Curriculum, Grades 1-8: Mathematics, 2005 expectations. In each task, students were asked to create a ScratchJr program on an iPad that ended with a coding challenge for their partner. The partner would take the iPad in the end and add the code needed to meet the challenge. Then, the roles would reverse so that the first child was challenged. In each case, expectations from t

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