Making Games in Scratch - PacMan - Part 4: Making PacMan Move
In this video you will learn how to make your PacMan sprite move around the maze and stop when he reaches a wall. Target audience: Key Stage 3 Computing pupils (ages 11-12) A task details/success criteria sheet for this project can be found here: https://goo.gl/Ztd1ZG -- The development of these teaching materials is heavily indebted to Anthony Orme for his fantastic Scratch PacMan worksheets that he contributed to Teach-ICT.com (http://www.teach-ict.com/contributors/anthony_orme.htm).